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Requires:Star Trek: Attack Wing
Designed by Christopher Guild
Published by WizKids (I)
Players
2-99
Play Time
60 min
Complexity
N/A
Rating
5.2
Community Snapshot
Categories
Star Trek: Attack Wing – Damage Control Teams Resource has captivated fans of dice rolling with its design.
How It Plays
Action Queue
You plan a sequence of actions in advance, then they play out in order — think ahead or get left behind.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Point to Point Movement
You move between connected locations on the board — the map's layout decides your travel options.
Simultaneous Action Selection
Everyone chooses their action at the same time and reveals together — no waiting around, and plenty of surprises.
Variable Phase Order
The order of game phases can change each round depending on player choices — keeps everyone on their toes.
About This Game
Damage Control Teams are a participation prize given to players who participated in Month 2, "Deja Q," of the Star Trek: Attack Wing Storyline Organized Play Event, Q Continuum. It is considered a Resource.
Source: BoardGameGeek
Year
0