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Requires:HeroQuest
Designed by Stephen Baker
Published by Avalon Hill, Games Workshop Ltd. + 7 more
Community Snapshot
Categories
Rated 6.2 by the community, HeroQuest: Kellar's Keep brings variable powers to 2–5 players in about ~120 min.
How It Plays
Roll / Spin and Move
Roll the dice (or spin a wheel) and move that many spaces — a classic way to race around a board.
Team-Based Game
Players split into teams and work together to outplay the other side — teamwork makes the dream work!
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
“My friends, I have alarming news. The Emperor and his army are trapped in Kellar’s Keep, the underground bastion of the fortress of Karak Varn. This great Dwarven stronghold lies deep within the heart of the World’s Edge Mountains.…
Source: BoardGameGeek
Players
2-5
Play Time
120 min
Complexity
2.1 / 5
Rating
7.3
Year
1989