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Spurs and Sprockets: Turncoat

Spurs and Sprockets: Turncoat

Requires:Spurs and Sprockets

Designed by Bobby Doran

Published by Simi Game Knights

Expansion
Table Status Unknown

Players

2-6

Play Time

30-0 min

Complexity

N/A

Rating

0.0

Community Snapshot

30–0 min
0.0 on BGG

Categories

Abstract Strategy
Pure strategy with no hidden information or luck — think Chess or Go.
American Revolutionary War
Set during the American Revolution (1775–1783) — independence, strategy, and colonial warfare.
Card Game
Cards are the primary component — may involve hand management, drafting, or deck building.
Expansion for Base-game
This is an expansion — requires the base game to play.
Fighting
Direct combat between players or factions — tactical battles and confrontation.
Party Game
Easy to learn, quick to play, and great with large groups — social fun.
Print & Play
Download and print at home — accessible DIY gaming.

A tile placement and hand management game.

How It Plays

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Pattern Building

You arrange pieces to create specific patterns that score points — like solving a colorful puzzle.

Pattern Recognition

Spotting patterns quickly gives you an edge — the faster you see it, the faster you score!

Tile Placement

You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.

About This Game

The Turncoat Start Card Expansion includes one card/tile that may be used with all Spurs and Sprockets card/tile decks. The Turncoat card/tile has a single orthogonal line on one side and a single diagonal line on the other side. After deciding which side you will be playing with the Turncoat is placed on the field first and the start player places his/her card/tile adjacent to the Turncoat.…

Source: BoardGameGeek

View on BoardGameGeek

Year

2015