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Requires:Coup
Designed by Rikki Tahta
Published by Indie Boards & Cards
Community Snapshot
Rated 7.0 by the community, Coup: Inquisitor Promo Card brings variable powers to 2–10 players in about ~0 min.
How It Plays
Memory
You need to remember where things are or what happened earlier — a sharp memory gives you a real advantage.
Player Elimination
Players can be knocked out before the game ends — play carefully or you might be watching from the sidelines.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
This is the promotional character for the Coup (Resistance universe) - the Inquisitor The Inquisitor replaces the Ambassador, and it gives the player two options: You can either draw one card for swapping purposes (a bit like the Ambassador), or you can attack someone. Assuming the attack goes through (they can still call your bluff) the inquisitor player can look at one of their cards and either let them keep it or force them to discard it and get a new card. Both Ambassador and Inquisitor block the Captain.
Source: BoardGameGeek
Players
2-10
Play Time
Unknown
Complexity
1.0 / 5
Rating
7.0
Year
0