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Rise of the Red Army

Rise of the Red Army

Designed by Ryan S. Johnson

Published by Guild of Blades

Table Status Unknown

Players

2-7

Play Time

Unknown

Complexity

N/A

Rating

3.7

Year

2001

Community Snapshot

~0 min
3.7 on BGG (5)

Categories

Civil War
Themed around civil wars — internal conflicts, divided nations, and factional warfare.
Economic
Buy, sell, trade, and invest — manage money and markets to build wealth.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

Since 2001, Rise of the Red Army has captivated fans of dice rolling and variable powers with its design.

How It Plays

Area Movement

You move your pieces across different regions on the board, trying to position yourself in the best spots.

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

"The Rise of the Red Army is a territorial strategy game covering the Russian Revolution following World War I. " The game comes in a small box, with two large folded (very folded) semi-laminated maps. The components are plastic poker chips with stickers the players affix themselves.…

Source: BoardGameGeek

View on BoardGameGeek

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Collections

Featured In

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