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Designed by Redmond Aksel Simonsen
Published by SPI (Simulations Publications, Inc.)
Players
2-36
Play Time
Unknown
Complexity
2.8 / 5
Rating
8.0
Year
1979
Community Snapshot
Language Editions
Since 1979, Conflicts in American History: The Civil War – Module 1 has captivated fans of dice rolling with its medium complexity design, shining brightest at 2 players.
How It Plays
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Movement Points
You get a set number of movement points to spend on moving your pieces — plan your path carefully.
Scenario / Mission / Campaign Game
You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.
Zone of Control
Your pieces influence the spaces around them — enemies can't just waltz through your territory unchallenged.
About This Game
Conflicts in American History: The Civil War - Module 1 is a SPI published soapbox size wargame consisting of 9 copies of Antietam and 9 copies of Cemetery Hill both wargames from their Blue & Gray series. There is an additional teachers instruction booklet, 2 historical briefings booklets, two test questions booklets and one Bulletin board poster to promote the class activity. The entire collection can be used for teaching in the classroom.…
Source: BoardGameGeek
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