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T.I.M.E Stories: The Marcy Case
Game Night Pick

T.I.M.E Stories: The Marcy Case

Requires:T.I.M.E Stories

Designed by Nicolas Normandon

Published by Space Cowboys, Asterion Press + 5 more

Expansion
Moderate Depth: 30 Min Teach
Admin: Better Description Needed!

Players

2-4

Play Time

60-90 min

Complexity

2.7 / 5

Rating

7.5

Community Snapshot

Medium complexity
60–90 min
7.5 on BGG (7.0K)
Language-dependent

Categories

Adventure
Explore, discover, and overcome challenges in a narrative-driven experience.
Expansion for Base-game
This is an expansion — requires the base game to play.
Mature / Adult
Contains mature themes — intended for adult audiences only.
Puzzle
Solve spatial, logical, or pattern-matching puzzles — satisfying brain teasers.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.

A medium co-op and dice rolling game. Rated 7.0 on BGG.

How It Plays

Cooperative Game

Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Role Playing

You take on a character with unique abilities and make choices as them — step into someone else's shoes!

Storytelling

The game unfolds like a story, and players help shape the narrative — every session tells a unique tale.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

Voting

Players vote on outcomes or decisions together — building alliances and swaying opinions is key.

About This Game

The Marcy Case is a thrilling scenario for T.I.M.E Stories that brings you to the United States in 1992. It is the first official expansion for T.I.M.E Stories.

Source: BoardGameGeek

View on BoardGameGeek
Game: T.I.M.E Stories – White Cycle

Year

2015