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Requires:Coup
Designed by Rikki Tahta
Published by Indie Boards & Cards
Community Snapshot
Categories
A light variable powers game playable in 10–20 min, rated 5.6 on BGG.
How It Plays
Memory
You need to remember where things are or what happened earlier — a sharp memory gives you a real advantage.
Player Elimination
Players can be knocked out before the game ends — play carefully or you might be watching from the sidelines.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
A pack of 12 cards containing 5 Jester cards, 1 reference card, and 6 base cards. The Jester is a promo role for Coup which is used as a replacement for the Ambassador. A player claiming the Jester role may cause Disorder, taking a card from the Court deck and a card from the Target (another player of their choice).…
Source: BoardGameGeek
Players
2-10
Play Time
10-20 min
Complexity
1.0 / 5
Rating
7.3
Year
2015