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Chrononauts: Carl Sagan's Joint

Chrononauts: Carl Sagan's Joint

Requires:Chrononauts

Designed by Andrew Looney

Published by Looney Labs

Expansion
Table Status Unknown
Theme: Alternate History
Theme: Time Travel

Players

1-6

Play Time

30-60 min

Complexity

N/A

Rating

6.5

Year

2004

Community Snapshot

30–60 min
6.5 on BGG (16)

Categories

Bluffing
Deceive your opponents — hide your intentions, make false claims, and read others.
Card Game
Cards are the primary component — may involve hand management, drafting, or deck building.
Deduction
Use logic and clues to figure out hidden information — who, what, or where.
Educational
Designed to teach skills or knowledge while playing — from math to history.
Expansion for Base-game
This is an expansion — requires the base game to play.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.

Since 2004, Chrononauts: Carl Sagan's Joint has captivated fans of hand management and push your luck with its design.

How It Plays

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Modular Board

The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.

Push Your Luck

You keep rolling or drawing for bigger rewards, but push too far and you lose it all — knowing when to stop is the real skill.

About This Game

This is a one-card expansion. From the Looney Labs website: This special Artifact works in either type of Chrononauts deck. It debuted as a promo card for the Summer Festivals of 2004. The text on the card says, "At any time during your normal turn, if you have this Artifact in play, you may (as an extra action) swap it with any Artifact or Gadget another player has on the table."

Source: BoardGameGeek

View on BoardGameGeek