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Requires:Exodus: Proxima Centauri
Designed by Andrei Novac
Published by NSKN Games
Players
1-6
Play Time
120-0 min
Complexity
N/A
Rating
7.8
Community Snapshot
Categories
A area control and dice rolling game. Rated 7.8 on BGG.
How It Plays
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Area Movement
You move your pieces across different regions on the board, trying to position yourself in the best spots.
Auction / Bidding
Players bid against each other for cards, tiles, or resources — knowing when to go big and when to fold is the key.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Simultaneous Action Selection
Everyone chooses their action at the same time and reveals together — no waiting around, and plenty of surprises.
Variable Phase Order
The order of game phases can change each round depending on player choices — keeps everyone on their toes.
About This Game
Exodus: Edge of Extinction is the first expansion of Exodus: Proxima Centauri (revised edition). The printing of this expansion, along with a reprint of the base game itself, was successfully funded via Kickstarter. The original Exodus: Proxima Centauri was a distinguishable entry among other 4X games of the new wave, leaving its unique mark on the gaming world.…
Source: BoardGameGeek
Year
2015
Voting
Players vote on outcomes or decisions together — building alliances and swaying opinions is key.