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Requires:Super Dungeon Explore
Designed by Chris Birkenhagen, John Cadice + 1 more
Published by Ninja Division, Soda Pop Miniatures
Community Snapshot
Categories
A medium-light dice rolling game playable in 120–240 min, rated 4.5 on BGG.
How It Plays
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Team-Based Game
Players split into teams and work together to outplay the other side — teamwork makes the dream work!
Variable Phase Order
The order of game phases can change each round depending on player choices — keeps everyone on their toes.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
The Crown Guard warband represents the doughty men and women who join their local village militias, town watches, or regional military. Devoted to combined arms and defense, the Crown Guard can protect weaker monsters around them, shielding them from attacks. Occasionally, the Crown Guard are even forced to maintain the peace against rambunctious Heroes, or—in more dire situations—turn to the service of the Dark Consul.…
Source: BoardGameGeek
Players
1-6
Play Time
120-240 min
Complexity
2.0 / 5
Rating
4.5
Year
0