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Requires:Xenon Profiteer
Designed by T. C. Petty III
Published by Eagle-Gryphon Games
Players
2-4
Play Time
30-0 min
Complexity
2.0 / 5
Rating
7.2
Year
2015
Community Snapshot
A medium-light deck building game playable in 30–0 min, rated 7.2 on BGG.
How It Plays
Contracts
You fulfill specific orders or contracts for rewards — choosing which ones to pursue is a big decision.
Deck, Bag, and Pool Building
You start with a basic set of cards or tokens and gradually add better ones — watch your engine grow stronger over time.
End Game Bonuses
Extra points are awarded at the end for meeting certain goals — keep an eye on those bonus objectives!
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Income
You earn resources automatically each round based on what you've built up — the snowball effect is real.
Multi-Use Cards
Each card can be used in multiple ways — deciding how to play it is a juicy strategic choice.
Once-Per-Game Abilities
You have a powerful ability you can use just once — choosing the perfect moment to unleash it is super satisfying.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
Xenon Profiteer: Sci-Fi Contracts, Profiteers, and Business Tactics were initially available as stretch goals for the Xenon Profiteer Kickstarter campaign. The Sci-Fi Contracts propose three contracts with a science fiction flair to them. The Profiteers are five player roles that introduce individual player powers in the game, and the Business Tactics are five "superpowers" independent from the Profiteers that provide individual abilities for greater variability and replay value.
Source: BoardGameGeek