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Batman Miniature Game: The Flash and Arrow

Batman Miniature Game: The Flash and Arrow

Requires:Batman Miniature Game: Rulebook

Published by Knight Models

Expansion
Table Status Unknown
Comic Books: Batman
Comic Books: DC Universe

Players

2

Play Time

60-0 min

Complexity

N/A

Rating

8.8

Year

2016

Community Snapshot

60–0 min
8.8 on BGG (6)

Categories

Book
The game itself is a book or uses book-based components — gamebooks, choose-your-own-adventure.
Comic Book / Strip
Theme or art style inspired by comic books and graphic novels.
Expansion for Base-game
This is an expansion — requires the base game to play.
Fighting
Direct combat between players or factions — tactical battles and confrontation.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.
Movies / TV / Radio theme
Based on or inspired by movies, TV shows, or other media.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

A dice rolling and variable powers game. Rated 8.8 on BGG.

How It Plays

Action Points

You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

As the war against crime rages on in the streets of Gotham. New allies, villains and cities become embroiled in the fight. The Flash at Central City and The Arrow at Star City, come out from the shadows and take on the own evil arch-rivals and join Batman to rid their cities of crime.…

Source: BoardGameGeek

View on BoardGameGeek