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Requires:March of the Ants
Designed by Tim Eisner, Ryan Swisher
Published by Weird City Games
Players
1-5
Play Time
60-90 min
Complexity
3.3 / 5
Rating
7.6
Year
2017
Community Snapshot
Categories
A medium area control game playable in 60–90 min, rated 7.6 on BGG.
How It Plays
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Point to Point Movement
You move between connected locations on the board — the map's layout decides your travel options.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
In March of the Ants: Minions of the Meadow colonies gain powerful new tools to aid in their conquest of the meadow. Major Workers invite players to explore, expand and battle, Aphid Farms grant majestic rewards, Parasitic Evolutions thwart the best laid plans, Tactics increase the allure and spoils of battle, and the fearsome Predators are drawn to the greatest colonies. Major Workers - Each Colony can breed Major Workers, larger ants who evolve with your colony.…
Source: BoardGameGeek