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Barony: Sorcery
Strategist Pick

Barony: Sorcery

Requires:Barony

Designed by Marc André

Published by Matagot, Conclave Editora + 2 more

Expansion
Moderate Depth: 30 Min Teach
Category: Combinatorial

Players

2-5

Play Time

40-60 min

Complexity

2.9 / 5

Rating

7.6

Community Snapshot

Medium complexity
40–60 min
7.6 on BGG (318)
No text needed

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Abstract Strategy
Pure strategy with no hidden information or luck — think Chess or Go.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.
Medieval
Set in the Middle Ages — castles, knights, feudal politics, and trade.
Territory Building
Claim and control areas on the map — expand your territory and defend borders.

Since 2016, Barony: Sorcery has captivated fans of area control with its medium complexity design.

How It Plays

Area Majority / Influence

You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.

Area Movement

You move your pieces across different regions on the board, trying to position yourself in the best spots.

Modular Board

The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.

About This Game

Barony: Sorcery, the first expansion to Barony, brings magic to the world, with a sixth action now available to the players that allows them to cast powerful spells. Before they can cast spells, however, they need mana, and only a few places on the board allow them to collect those precious mana points. The battle for control and access to these places will be hard!…

Source: BoardGameGeek

View on BoardGameGeek

Year

2016