BoardMatchGame Finder
BrowseTopSaved
Quiz·Browse·Collections·Saved
Powered by BGG
Privacy·Terms
Back to Home
Doom: The Boardgame Expansion Set
Strategist Pick

Doom: The Boardgame Expansion Set

Requires:Doom: The Boardgame

Designed by Kevin Wilson

Published by Fantasy Flight Games, Edge Entertainment + 4 more

Expansion
Moderate Depth: 30 Min Teach
Players: Expansions Changing Player Count
Video Game Theme: Doom

Players

2-6

Play Time

60-120 min

Complexity

2.9 / 5

Rating

7.5

Community Snapshot

Medium complexity
60–120 min
7.5 on BGG (1.1K)
Some text

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Dice
Dice rolling is a core mechanism — outcomes depend partly on luck.
Exploration
Discover new areas, map unknown territory, and uncover surprises.
Fighting
Direct combat between players or factions — tactical battles and confrontation.
Horror
Dark, scary themes — survive monsters, solve mysteries, or face the unknown.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.
Video Game Theme
Based on or inspired by video games.

A medium dice rolling and variable powers game. Rated 6.1 on BGG.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Modular Board

The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.

Team-Based Game

Players split into teams and work together to outplay the other side — teamwork makes the dream work!

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

Doom: The Boardgame Expansion Set promises to dramatically expand and improve the basic game. It includes 36 new figures, including new Invaders (the famous cacodemons from the first Doom game, zombie commandos, winged cherubs, vagaries, revenants, and maggots) and three new marine types. The expansion also includes a brand new Invader deck that can be used instead of the old one, new map pieces that include airless terrain, rules for competitive deathmatch and capture the flag games, new marine skill cards, and special cards that allow players to tune the difficulty of the game to their liking.…

Source: BoardGameGeek

View on BoardGameGeek

Year

2005