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Rum & Bones: Saint Seraphina

Rum & Bones: Saint Seraphina

Requires:Rum & Bones: Second Tide

Designed by Michael Shinall

Published by CMON Global Limited

Expansion
Table Status Unknown
Crowdfunding: Kickstarter
Game: Rum & Bones

Players

2-6

Play Time

30-75 min

Complexity

N/A

Rating

7.9

Community Snapshot

30–75 min
7.9 on BGG (32)

Categories

Fantasy
Set in magical worlds with mythical creatures, spells, and quests.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.
Nautical
Life at sea — sailing, naval battles, pirates, or ocean exploration.
Pirates
Swashbuckling adventure on the high seas — treasure, ships, and plunder.

Designed for 2–6 players and playable in 30–75 min, Rum & Bones: Saint Seraphina delivers a experience that earned a 5.5 on BGG.

How It Plays

Action Points

You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.

Action Queue

You plan a sequence of actions in advance, then they play out in order — think ahead or get left behind.

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Variable Phase Order

The order of game phases can change each round depending on player choices — keeps everyone on their toes.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

A KS exclusive captain character that came with copies of Rum & Bones: Iron Inquisition that were ordered through the Rum & Bones: Second Tide Kickstarter. It comes with a mini, a hero player board and a set of Skill Cards.

Source: BoardGameGeek

View on BoardGameGeek

Year

2017