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The New Dungeon: Miniatures and Game Supplement
Party Essential

The New Dungeon: Miniatures and Game Supplement

Requires:The New Dungeon!

Designed by Scott Haring

Published by Ral Partha Enterprises, Tactical Studies Rules (TSR)

Expansion
Casual Flow: 15 Min Teach
Components: Miniatures
Setting: Dungeons & Dragons

Players

1-6

Play Time

45 min

Complexity

2.0 / 5

Rating

6.7

Year

1989

Community Snapshot

Medium-Light complexity
~45 min
6.7 on BGG (57)

Categories

Dice
Dice rolling is a core mechanism — outcomes depend partly on luck.
Expansion for Base-game
This is an expansion — requires the base game to play.
Exploration
Discover new areas, map unknown territory, and uncover surprises.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.
Fighting
Direct combat between players or factions — tactical battles and confrontation.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.

Since 1989, The New Dungeon: Miniatures and Game Supplement has captivated fans of variable powers with its medium-light complexity design.

How It Plays

Role Playing

You take on a character with unique abilities and make choices as them — step into someone else's shoes!

Roll / Spin and Move

Roll the dice (or spin a wheel) and move that many spaces — a classic way to race around a board.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

An expansion for TSR's The New Dungeon board game. This expansion contains a couple of upgrades to the game. First, there are ten Ral Partha metal miniatures included.…

Source: BoardGameGeek

View on BoardGameGeek