Requires:Warhammer: The Game of Fantasy Battles (7th Edition)
Designed by Stuart Cresswell, Mark Havener
Published by Games Workshop Ltd.
Players
2-6
Play Time
60-120 min
Complexity
N/A
Rating
6.5
Community Snapshot
Since 2007, The Nemesis Crown has captivated fans of dice rolling and variable powers with its design.
How It Plays
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Role Playing
You take on a character with unique abilities and make choices as them — step into someone else's shoes!
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
The Nemesis Crown was a global narrative campaign created by Games Workshop for their Warhammer Fantasy setting, that started in late June 2007. The Mordheim Nemesis Crown development team led by Mark Havener authored the supplement. It was last official Mordheim expansion featuring some of the game's original contributors to be published digitally by Games Workshop.…
Source: BoardGameGeek
Year
2007