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Cry Havoc: Aftermath
Strategist Pick

Cry Havoc: Aftermath

Requires:Cry Havoc

Designed by Grant Rodiek, Marek Spychalski + 1 more

Published by Portal Games

Expansion
Moderate Depth: 30 Min Teach

Community Snapshot

Medium complexity
60–120 min
7.7 on BGG (371)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Fighting
Direct combat between players or factions — tactical battles and confrontation.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

Rated 5.8 by the community, Cry Havoc: Aftermath brings deck building to 2–4 players in about 60–120 min.

How It Plays

Area Majority / Influence

You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.

Area Movement

You move your pieces across different regions on the board, trying to position yourself in the best spots.

Deck, Bag, and Pool Building

You start with a basic set of cards or tokens and gradually add better ones — watch your engine grow stronger over time.

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

Game description from the publisher: Cry Havoc: Aftermath expands Cry Havoc with new skills and structures to add even more re-playability to the game. Each faction receives five new skills and three new structures, which nearly doubles the amount of unique abilities in the game. Additionally, this expansion introduces an alternate game mode that ensures each game lasts for five full rounds.…

Source: BoardGameGeek

View on BoardGameGeek

Players

2-4

Play Time

60-120 min

Complexity

3.2 / 5

Rating

7.7

Year

2017