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Feudum: Seals & Sirens
Strategist Pick

Feudum: Seals & Sirens

Requires:Feudum

Designed by Mark K. Swanson

Published by CrowD Games, Odd Bird Games

Expansion
Deep Strategy: 45+ Min Teach
Crowdfunding: Kickstarter

Players

2-6

Play Time

80-180 min

Complexity

4.0 / 5

Rating

7.5

Community Snapshot

Heavy complexity
80–180 min
7.5 on BGG (182)

Categories

Adventure
Explore, discover, and overcome challenges in a narrative-driven experience.
Economic
Buy, sell, trade, and invest — manage money and markets to build wealth.
Expansion for Base-game
This is an expansion — requires the base game to play.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.
Medieval
Set in the Middle Ages — castles, knights, feudal politics, and trade.

Since 2018, Feudum: Seals & Sirens has captivated fans of area control and hand management with its heavy complexity design.

How It Plays

Action Queue

You plan a sequence of actions in advance, then they play out in order — think ahead or get left behind.

Area Majority / Influence

You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Simultaneous Action Selection

Everyone chooses their action at the same time and reveals together — no waiting around, and plenty of surprises.

About This Game

Description from the publisher: Feudum: Seals & Sirens is a surreal seafaring expansion of Feudum. This expansion adds 6 whirlpool discs, 1 royal writs and a wooden siren.

Source: BoardGameGeek

View on BoardGameGeek
Digital Implementations: Tabletopia

Year

2018