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Requires:Fireteam Zero
Designed by Mike Langlois, Christian Leonhard
Published by Emergent Games (II), Play & Win + 1 more
Players
1-4
Play Time
90 min
Complexity
N/A
Rating
7.4
Community Snapshot
Designed for 1–4 players and playable in ~90 min, Fireteam Zero: Monster Pack D delivers a experience that earned a 7.4 on BGG.
How It Plays
Cooperative Game
Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!
Deck, Bag, and Pool Building
You start with a basic set of cards or tokens and gradually add better ones — watch your engine grow stronger over time.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Storytelling
The game unfolds like a story, and players help shape the narrative — every session tells a unique tale.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
Think you've seen the the worst that the Artifacts can throw at you? Not even close. Challenge your squad with these all new creatures for Fireteam Zero, each with their own unique and devastating abilities! Contains a miniatures and monster reference card for each of these creatures: Maggot Hounds x4 Mangled Lunger
Source: BoardGameGeek
Year
2017