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Requires:The World of SMOG: Rise of Moloch
Designed by Christophe Madura, David Rakoto
Published by CMON Global Limited
Players
2-5
Play Time
45-90 min
Complexity
N/A
Rating
8.1
Community Snapshot
Categories
Since 2018, The World of SMOG: Rise of Moloch – The Mekasylum has captivated fans of dice rolling and variable powers with its design.
How It Plays
Campaign / Battle Card Driven
Special cards trigger events and drive the action forward — each card played can shift the whole narrative.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Variable Phase Order
The order of game phases can change each round depending on player choices — keeps everyone on their toes.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
Description from the publisher: The Mekasylum, an expansion for the game The World of Smog: Rise of Moloch, introduces new mechanics and brings a new three-mission campaign to Rise of Moloch and comes with: 3 Heroes (Archibald Argrave, Miss Liddel and Little Alice) 3 Agents (Signore Gepetto, Pinokio and Little Orphan Lily) 8 Minion Miniatures (Killer Toys) Tiles to explore the Unicorn Club 20 Plastic coins (KS bonus)
Source: BoardGameGeek
Year
2018