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Requires:The World of SMOG: Rise of Moloch
Designed by Christophe Madura, David Rakoto
Published by CMON Global Limited
Players
2-5
Play Time
45-90 min
Complexity
N/A
Rating
7.8
Community Snapshot
Categories
A dice rolling and variable powers game. Rated 5.6 on BGG.
How It Plays
Campaign / Battle Card Driven
Special cards trigger events and drive the action forward — each card played can shift the whole narrative.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Variable Phase Order
The order of game phases can change each round depending on player choices — keeps everyone on their toes.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
A kickstarter-exclusive expansion to The World of SMOG: Rise of Moloch, consisting of six additional Gentlemen - Suzanne Taylor, Colonel Steel, John Brown, Sir Daniel Home, Master Fox and Parvin Khan - each with their own dashboard and card.
Source: BoardGameGeek
Year
2018