BoardMatchGame Finder
BrowseTopSaved
Quiz·Browse·Collections·Saved
Powered by BGG
Privacy·Terms
Hell in the Pacific: Plan Orange 1931 and 1935

Hell in the Pacific: Plan Orange 1931 and 1935

Requires:Victory in the Pacific

Designed by Sean Chick

Published by Camelot Games Co.

Expansion
Table Status Unknown
Decades: The 1930's
Interwar period (Nov. 1918 - Aug. 1939)

Players

2

Play Time

Unknown

Complexity

N/A

Rating

8.0

Year

2017

Community Snapshot

~0 min
8.0 on BGG (2)
Some text

Categories

Nautical
Life at sea — sailing, naval battles, pirates, or ocean exploration.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

A area control and dice rolling game. Rated 8.0 on BGG.

How It Plays

Area Majority / Influence

You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.

Area Movement

You move your pieces across different regions on the board, trying to position yourself in the best spots.

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

About This Game

Decription from the publisher: Before World War II America anticipated a war with Japan and created Plan Orange. Hell in the Pacific allows owners of the classic Victory in the Pacific to test out a war between Japan and America in 1931 or 1935. It is a conflict unlike the actual Pacific war, dominated by fleets of battleships, with aircraft playing an important, but largely supporting role.…

Source: BoardGameGeek

View on BoardGameGeek