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Nefarious: Becoming a Monster Expansion
Party Essential

Nefarious: Becoming a Monster Expansion

Requires:Nefarious

Designed by Donald X. Vaccarino

Published by Magellan, The Op Games

Expansion
Casual Flow: 15 Min Teach
Theme: Mad Science / Mad Scientist

Community Snapshot

Medium-Light complexity
30–45 min
7.2 on BGG (70)

Categories

Card Game
Cards are the primary component — may involve hand management, drafting, or deck building.
Expansion for Base-game
This is an expansion — requires the base game to play.
Humor
Designed to make you laugh — silly themes, absurd situations, or witty mechanics.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.

A medium-light hand management game. Rated 5.5 on BGG.

How It Plays

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Simultaneous Action Selection

Everyone chooses their action at the same time and reveals together — no waiting around, and plenty of surprises.

About This Game

Who told you that scientists are nice, harmless eccentrics? In this expansion you’ll find new technologies and new methods to your madness. Be ready for new Inventions with abilities that can be used repeatedly, new Twists that add new places to send Spies, and even more monstrous Twists that add new Action Cards to the game - Develop, Experiment, and Produce.…

Source: BoardGameGeek

View on BoardGameGeek
Theme: Retro

Players

2-6

Play Time

30-45 min

Complexity

2.0 / 5

Rating

7.2

Year

2016