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Requires:Rising Sun
Designed by Eric M. Lang
Published by ADC Blackfire Entertainment, asmodee + 7 more
Community Snapshot
Categories
Since 2018, Rising Sun: Dynasty Invasion has captivated fans of area control and set collection with its medium complexity design.
How It Plays
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Area Movement
You move your pieces across different regions on the board, trying to position yourself in the best spots.
Set Collection
You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.
Simultaneous Action Selection
Everyone chooses their action at the same time and reveals together — no waiting around, and plenty of surprises.
Variable Phase Order
The order of game phases can change each round depending on player choices — keeps everyone on their toes.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
Sailing across the ocean from another land, the Dynasty Invasion brings two full new Clans, who will count on their own Seven Lucky Gods and introduce an extra Set of Season cards! This expansion brings a lot of extra variety to Rising Sun, featuring two Clans that forego the allegiance of Japanese Monsters, relying on their own Seven Lucky Gods instead. The Dynasty Invasion expansion box contains: 27 Miniatures 1 Moon Clan Daimyo 3 Moon Clan Shinto 3 Moon Clan Bushi A 3 Moon Clan Bushi B 1 Sun Clan Daimyo 3 Sun Clan Shinto 3 Sun Clan Bushi A 3 Sun Clan Bushi B 7 Lucky Gods 4 Plastic Clan Markers 2 Clan Screens 1 Political/War Tile 8 Stronghold Tokens 15 Season Cards 7 Lucky God Monster Cards 22 Miniature Bases
Source: BoardGameGeek
Players
3-6
Play Time
90-120 min
Complexity
3.1 / 5
Rating
8.2
Year
2018