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Spellfire: Booster Pack, Set 1

Spellfire: Booster Pack, Set 1

Requires:Spellfire

Designed by Timothy B. Brown, David "Zeb" Cook + 2 more

Published by Tactical Studies Rules (TSR)

Expansion
Table Status Unknown
Collectible: Collectible Card Games

Players

2-8

Play Time

60-90 min

Complexity

N/A

Rating

7.0

Community Snapshot

60–90 min
7.0 on BGG (8)

Categories

Card Game
Cards are the primary component — may involve hand management, drafting, or deck building.
Collectible Components
Includes collectible or customizable components like cards or miniatures.
Expansion for Base-game
This is an expansion — requires the base game to play.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.

Rated 7.0 by the community, Spellfire: Booster Pack, Set 1 brings set collection to 2–8 players in about 60–90 min.

How It Plays

Campaign / Battle Card Driven

Special cards trigger events and drive the action forward — each card played can shift the whole narrative.

Set Collection

You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.

Trading

You can swap resources or cards with other players — making clever trades can give you a serious edge.

About This Game

June 1994 - These boosters were also released with the first edition double decks. They had 14 cards that could be found with standard decks, plus every pack had one of 25 chase cards. These chase were the first AD&D champions.…

Source: BoardGameGeek

View on BoardGameGeek

Year

1994