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Spellfire: Booster Pack, Set 6 – Powers

Spellfire: Booster Pack, Set 6 – Powers

Requires:Spellfire

Designed by Timothy B. Brown, David "Zeb" Cook + 2 more

Published by Tactical Studies Rules (TSR)

Expansion
Table Status Unknown
Collectible: Collectible Card Games

Players

2-8

Play Time

60-90 min

Complexity

N/A

Rating

8.1

Community Snapshot

60–90 min
8.1 on BGG (7)

Categories

Card Game
Cards are the primary component — may involve hand management, drafting, or deck building.
Collectible Components
Includes collectible or customizable components like cards or miniatures.
Expansion for Base-game
This is an expansion — requires the base game to play.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.

Designed for 2–8 players and playable in 60–90 min, Spellfire: Booster Pack, Set 6 – Powers delivers a experience that earned a 8.1 on BGG.

How It Plays

Campaign / Battle Card Driven

Special cards trigger events and drive the action forward — each card played can shift the whole narrative.

Set Collection

You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.

Trading

You can swap resources or cards with other players — making clever trades can give you a serious edge.

About This Game

Septemebr 1995 - This set brought some new concepts to the game, but still had some tragic flaws that could have been corrected if more playtesting had been used. In this set, we saw two new types of cards used: Psionicists and Psionic Power Cards. There always mixed reviews of psionicist due to this set.…

Source: BoardGameGeek

View on BoardGameGeek

Year

1995