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Requires:Spellfire
Designed by Timothy B. Brown, David "Zeb" Cook + 2 more
Published by Tactical Studies Rules (TSR)
Players
2-8
Play Time
60-90 min
Complexity
N/A
Rating
8.0
Community Snapshot
A set collection game. Rated 8.0 on BGG.
How It Plays
Campaign / Battle Card Driven
Special cards trigger events and drive the action forward — each card played can shift the whole narrative.
Set Collection
You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.
Trading
You can swap resources or cards with other players — making clever trades can give you a serious edge.
About This Game
December 1995 - Originally, this was planned as the Spelljammer booster, but got changed when TSR could not buy back the rights to the game (it can still be seen in the first two chase cards of the set). This booster gave us another world (or pseudo-world, depending on how you look at it) to add to the universe of Spellfire. This booster was mainly focused on attacking, and it did a good job of it!…
Source: BoardGameGeek
Year
1995