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Star Trek: Frontiers – The Return of Khan
Strategist Pick

Star Trek: Frontiers – The Return of Khan

Requires:Star Trek: Frontiers

Designed by Vlaada Chvátil, Andrew Parks

Published by WizKids (I)

Expansion
Deep Strategy: 45+ Min Teach
Components: Clix

Community Snapshot

Heavy complexity
60–120 min
8.3 on BGG (242)
Text-heavy

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Movies / TV / Radio theme
Based on or inspired by movies, TV shows, or other media.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.
Space Exploration
Explore the cosmos — colonize planets, navigate space, and discover the unknown.

Since 2018, Star Trek: Frontiers – The Return of Khan has captivated fans of deck building and tile placement with its heavy complexity design.

How It Plays

Cooperative Game

Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!

Deck, Bag, and Pool Building

You start with a basic set of cards or tokens and gradually add better ones — watch your engine grow stronger over time.

Modular Board

The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.

Tile Placement

You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

Star Trek: Frontiers – The Return of Khan, an expansion for Star Trek: Frontiers, features Khan's Jem'Hadar Battle Cruiser, "The Pequod", and a new playable ship — the U.S.S. Enterprise NCC-1701-A. Tougher challenges and even more strategic choices await you in this expansion. —description from the publisher

Source: BoardGameGeek

View on BoardGameGeek
Players: Games with Solitaire Rules

Players

1-5

Play Time

60-120 min

Complexity

4.4 / 5

Rating

8.3

Year

2018