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Rum & Bones: Second Tide – Hammers of Ragnarok

Rum & Bones: Second Tide – Hammers of Ragnarok

Requires:Rum & Bones: Second Tide

Designed by Michael Shinall

Published by CMON Global Limited

Expansion
Table Status Unknown
Game: Rum & Bones

Players

2-6

Play Time

60-0 min

Complexity

N/A

Rating

7.8

Community Snapshot

60–0 min
7.8 on BGG (68)

Categories

Fantasy
Set in magical worlds with mythical creatures, spells, and quests.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.
Nautical
Life at sea — sailing, naval battles, pirates, or ocean exploration.
Pirates
Swashbuckling adventure on the high seas — treasure, ships, and plunder.

Designed for 2–6 players and playable in 60–0 min, Rum & Bones: Second Tide – Hammers of Ragnarok delivers a experience that earned a 5.6 on BGG.

How It Plays

Action Points

You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.

Action Queue

You plan a sequence of actions in advance, then they play out in order — think ahead or get left behind.

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Variable Phase Order

The order of game phases can change each round depending on player choices — keeps everyone on their toes.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

The worlds of Vikings and Pirates are about to collide! There are few crews on the high seas more feared than the Hammers of Ragnarok. These sea-faring Vikings rejoice in the violence and bloodshed in battle.…

Source: BoardGameGeek

View on BoardGameGeek

Year

2017