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Requires:Gloomhaven
Designed by Isaac Childres
Published by Cephalofair Games, Feuerland Spiele + 1 more
Community Snapshot
Categories
A heavy hand management game playable in ~0 min, rated 6.3 on BGG.
How It Plays
Action Queue
You plan a sequence of actions in advance, then they play out in order — think ahead or get left behind.
Campaign / Battle Card Driven
Special cards trigger events and drive the action forward — each card played can shift the whole narrative.
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Scenario / Mission / Campaign Game
You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.
Solo / Solitaire Game
You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.
About This Game
A set of scenarios specifically designed for strategic solo play - scenarios that would highlight the strengths and weaknesses of each class and force players to really get under the hood and learn to play each class masterfully. This includes a 24-page scenario book of 17 all-new solo scenarios and a deck of 17 item cards - rewards for completing each of the missions. These scenarios are locked until the town has achieved prosperity level 3 and two characters have retired.…
Source: BoardGameGeek
Players
1
Play Time
Unknown
Complexity
4.2 / 5
Rating
8.4
Year
2017
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.