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Starship Awesome 3000
Strategist Pick

Starship Awesome 3000

Designed by Matt Chapman (II)

Published by (Self-Published)

Moderate Depth: 30 Min Teach

Players

2-4

Play Time

30-90 min

Complexity

3.0 / 5

Rating

10.0

Year

2018

Community Snapshot

Best with 3–4
Medium complexity
30–90 min
10.0 on BGG (1)

Categories

Aviation / Flight
Take to the skies — piloting aircraft, dogfights, airlines, or aerospace exploration.
Dice
Dice rolling is a core mechanism — outcomes depend partly on luck.
Fighting
Direct combat between players or factions — tactical battles and confrontation.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

A medium co-op and dice rolling game, best enjoyed with 3 players. Rated 0.0 on BGG.

How It Plays

Action Queue

You plan a sequence of actions in advance, then they play out in order — think ahead or get left behind.

Cooperative Game

Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Pattern Building

You arrange pieces to create specific patterns that score points — like solving a colorful puzzle.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

Starship Awesome 3000 is a board game inspired by old-school space-flight sim games with tactical maneuvering, weapons systems that are customized during game play with card combinations, and a novel dice mechanic for resource management. In the default scenario, players are initially competing to destroy the most Drones on the board, until one player is potentially revealed to be the "Rogue." At that point, the Rogue can winning by destroying any other Player, but any other Player can win by destroying the Rogue. Players can also choose to play a simple dog-fight, where ships battle until one is destroyed.

Source: BoardGameGeek

View on BoardGameGeek

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