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Mansions of Madness: Second Edition – Streets of Arkham: Expansion
Game Night Pick

Mansions of Madness: Second Edition – Streets of Arkham: Expansion

Requires:Mansions of Madness: Second Edition

Designed by Kara Centell-Dunk, Tony Fanchi + 1 more

Published by Fantasy Flight Games, ADC Blackfire Entertainment + 8 more

Expansion
Moderate Depth: 30 Min Teach

Community Snapshot

Medium complexity
120–180 min
8.5 on BGG (3.0K)
Text-heavy

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Adventure
Explore, discover, and overcome challenges in a narrative-driven experience.
Exploration
Discover new areas, map unknown territory, and uncover surprises.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.
Fighting
Direct combat between players or factions — tactical battles and confrontation.
Horror
Dark, scary themes — survive monsters, solve mysteries, or face the unknown.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.
Murder / Mystery
Solve a crime — gather clues, interrogate suspects, and catch the culprit.
Novel-based
Based on or inspired by a book or literary work.
Puzzle
Solve spatial, logical, or pattern-matching puzzles — satisfying brain teasers.

Rated 7.1 by the community, Mansions of Madness: Second Edition – Streets of Arkham: Expansion brings co-op to 1–5 players in about 120–180 min.

How It Plays

Area Movement

You move your pieces across different regions on the board, trying to position yourself in the best spots.

Cooperative Game

Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Modular Board

The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.

Pick-up and Deliver

You pick up goods from one location and deliver them to another for rewards — efficient routes mean big payoffs.

Role Playing

You take on a character with unique abilities and make choices as them — step into someone else's shoes!

Solo / Solitaire Game

You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.

About This Game

Evil extends its reach and spills into the Streets of Arkham! This expansion for Mansions of Madness: Second Edition places four new investigators in three thrilling digital scenarios that incorporate new elements of gameplay, including elixirs and improvement tokens. Players get hours of exciting gameplay filled with horror and hardships that incorporate the core game and build upon the Arkham Horror canon.…

Source: BoardGameGeek

View on BoardGameGeek
Components: Digital Hybrid – App/Website Required
Components: Miniatures

Players

1-5

Play Time

120-180 min

Complexity

2.7 / 5

Rating

8.5

Year

2017

Team-Based Game

Players split into teams and work together to outplay the other side — teamwork makes the dream work!

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.