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Requires:Fate of the Elder Gods
Designed by Christopher Kirkman, Richard Launius + 1 more
Published by Greater Than Games, LLC
Community Snapshot
Categories
A medium-light worker placement and area control game. Rated 7.6 on BGG.
How It Plays
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Area Movement
You move your pieces across different regions on the board, trying to position yourself in the best spots.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Solo / Solitaire Game
You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
Worker Placement
You place your workers on action spaces to claim them before anyone else — it's a scramble for the best spots!
About This Game
From the twisted growth on the outskirts of Arkham to the darkened angles in the very corners of withered homes lies a vast menagerie of evil waiting to be summoned! With Fate of the Elder Gods: Beasts From Beyond, your cult will use new spells to make some of the most classic creatures from Lovecraftian lore do your bidding. Your cult will have a chance to bring forth the mysterious Mi-Go, the Dark Young, Deep Ones, Byakhees, Goat Spawn, Hunting Horror, a Hound of Tindalos, or even the terrifying, but unpredictable Shoggoth.…
Source: BoardGameGeek
Players
2-4
Play Time
60-120 min
Complexity
2.0 / 5
Rating
7.6
Year
2017