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Charterstone: Recharge Pack
Strategy Social

Charterstone: Recharge Pack

Requires:Charterstone

Designed by Jamey Stegmaier

Published by Stonemaier Games, Delta Vision Publishing + 5 more

Expansion
Moderate Depth: 30 Min Teach
Mechanism: Campaign Games

Community Snapshot

Medium complexity
45–75 min
7.7 on BGG (408)
Text-heavy

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
City Building
Construct and develop a city or settlement — manage resources, placement, and growth.
Economic
Buy, sell, trade, and invest — manage money and markets to build wealth.
Medieval
Set in the Middle Ages — castles, knights, feudal politics, and trade.

A medium worker placement game playable in 45–75 min, rated 7.7 on BGG.

How It Plays

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Legacy Game

Your choices permanently change the game for future sessions — what you do now matters next time you play!

Worker Placement

You place your workers on action spaces to claim them before anyone else — it's a scramble for the best spots!

About This Game

The Charterstone Recharge Pack contains the components for a second campaign of Charterstone. It is completely optional as Charterstone is designed to be infinitely replayable after the first twelve-game legacy campaign. The back side of the game board (included in the core game) is used for the second campaign.…

Source: BoardGameGeek

View on BoardGameGeek
Mechanism: Legacy

Players

1-6

Play Time

45-75 min

Complexity

2.7 / 5

Rating

7.7

Year

2017