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Persian Wars

Persian Wars

Designed by Konstantinos Iovis, Lefteris Iroglidis (Λευτέρης Ηρωγλίδης) + 1 more

Published by AlcyonCreative

Table Status Unknown

Players

2-4

Play Time

60-90 min

Complexity

N/A

Rating

8.0

Year

0

Community Snapshot

60–90 min
8.0 on BGG (1)

Categories

Ancient
Set in ancient civilizations — Rome, Greece, Egypt, or other pre-medieval eras.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

Persian Wars has captivated fans of area control and co-op with its design.

How It Plays

Area Majority / Influence

You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.

Campaign / Battle Card Driven

Special cards trigger events and drive the action forward — each card played can shift the whole narrative.

Cooperative Game

Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!

Point to Point Movement

You move between connected locations on the board — the map's layout decides your travel options.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

C. Players control either the Persian empire and its generals, Xerxes, Artabazus, Artayntes, Artemisia and Mardonius or the Greek city-states and their generals, the Athenians Xanthippus, Miltiades and Themistocles and Spartans, Leonidas and Pausanias. The game is divided in two periods of 7 rounds each.…

Source: BoardGameGeek

View on BoardGameGeek

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