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Necromunda: Underhive – Escher Gang Cards

Requires:Necromunda: Underhive

Published by Games Workshop Ltd.

Expansion
Table Status Unknown

Players

2-4

Play Time

Unknown

Complexity

N/A

Rating

7.6

Community Snapshot

~0 min
7.6 on BGG (24)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Fighting
Direct combat between players or factions — tactical battles and confrontation.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

Since 2017, Necromunda: Underhive – Escher Gang Cards has captivated fans of dice rolling and variable powers with its design.

How It Plays

Action Points

You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Modular Board

The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

Necromunda: Underhive contains a number of Tactics cards, which can be used to represent the myriad tricks and schemes employed by the gangs. Expand your games of Necromunda: Underhive – whichever gang you play – with this set of 26 extra cards. Included: 8 Escher Tactics cards, which are for the exclusive use of the Escher gang; 12 Gang Tactics cards, which can be used by any gang in Necromunda: Underhive; 6 blank Fighter cards – perfect for the Champions and Leaders in your gang deck, these have been stamped with the House Escher crest. —description from the publisher

Source: BoardGameGeek

View on BoardGameGeek

Year

2017