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Requires:Root
Designed by Cole Wehrle
Published by Leder Games, 2Tomatoes Games + 13 more
Community Snapshot
Designed for 1–6 players and playable in 60–90 min, Root: The Riverfolk Expansion delivers a heavy experience that earned a 7.8 on BGG.
How It Plays
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Area Movement
You move your pieces across different regions on the board, trying to position yourself in the best spots.
Cooperative Game
Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Race
It's all about getting to the finish first — every move counts when you're sprinting toward the goal.
Solo / Solitaire Game
You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
Two new factions are added to the forest fray. The Riverfolk expansion includes: A New Core Faction: The Riverfolk Company A New Core Faction: The Lizard Cult An Extra Vagabond One Card Holder For The Riverfolk Company Cooperative Scenarios Rules for Bot Play and Three Additional Vagabond Variants This expansion now allows Root to be played with 1-6 players. —description from the publisher
Source: BoardGameGeek
Players
1-6
Play Time
60-90 min
Complexity
3.9 / 5
Rating
8.4
Year
2018