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WWII: Full Global Conflict

WWII: Full Global Conflict

Designed by Ryan S. Johnson

Published by Guild of Blades

Table Status Unknown

Players

2-8

Play Time

Unknown

Complexity

N/A

Rating

4.0

Year

2005

Community Snapshot

~0 min
4.0 on BGG (1)

Categories

Economic
Buy, sell, trade, and invest — manage money and markets to build wealth.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.
World War II
Set during the Second World War — from D-Day to the Pacific theater.

A solid dice rolling game playable in ~0 min, rated 0.0 on BGG.

How It Plays

Area Movement

You move your pieces across different regions on the board, trying to position yourself in the best spots.

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Team-Based Game

Players split into teams and work together to outplay the other side — teamwork makes the dream work!

About This Game

WWII: Full Global Conflict is a territorial strategy game covering the second world war. A variant of the Axis & Allies board game system, and a flagship game in the Empires of History game series, it offers an easy to play D10 based combat system and territories with resource values for production. More than 7 years in the making, it stands as king atop the Empires of History line of historical strategy games.…

Source: BoardGameGeek

View on BoardGameGeek

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