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Designed by Jeffrey D. Allers, Bernd Eisenstein
Published by Irongames
Players
2-4
Community Snapshot
Categories
How It Plays
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Enclosure
You're surrounding and claiming territory on the board — fence off your space before someone else does!
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Team-Based Game
Players split into teams and work together to outplay the other side — teamwork makes the dream work!
Tile Placement
You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
For generations, the fertile Hiddenlands were shared by the peoples of the Five Realms. The Elves, Mages, Dwarves, Halflings and Humans lived peacefully with each other, though they increasingly engaged in fierce competition for the prosperity and glory of their respective nations. And so it was that when the divisiveness threatened to break the thousand-year peace, the Goblin Hordes from across the sea unleashed a devastating surprise attack, and the peoples of the Hiddenlands could not unify quickly enough to repel them.…
Source: BoardGameGeek
Expansions & Related
4 Expansions
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Play Time
90-120 min
Complexity
2.5 / 5
Rating
6.7
Year
2018
2021