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Maximum Apocalypse: Jurassic Perils
Party Essential

Maximum Apocalypse: Jurassic Perils

Requires:Maximum Apocalypse

Designed by Mike Gnade

Published by Rock Manor Games, GaGa Games + 1 more

Expansion
Casual Flow: 15 Min Teach
Animals: Dinosaurs

Community Snapshot

Medium-Light complexity
45–90 min
7.7 on BGG (208)

Categories

Card Game
Cards are the primary component — may involve hand management, drafting, or deck building.
Expansion for Base-game
This is an expansion — requires the base game to play.
Zombies
Survive the undead — scavenge, fight, and outlast the zombie apocalypse.

Rated 5.7 by the community, Maximum Apocalypse: Jurassic Perils brings co-op to 1–6 players in about 45–90 min.

How It Plays

Action Points

You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.

Campaign / Battle Card Driven

Special cards trigger events and drive the action forward — each card played can shift the whole narrative.

Cooperative Game

Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Modular Board

The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.

Pick-up and Deliver

You pick up goods from one location and deliver them to another for rewards — efficient routes mean big payoffs.

About This Game

The Geneticists and Scientists made a huge mistake. We were arrogant to think that we could play god and contain mother nature. We didn't just bring back the dinosaurs, we also brought back Jurassic viruses and diseases that decimated our population.…

Source: BoardGameGeek

View on BoardGameGeek
Crowdfunding: Kickstarter

Players

1-6

Play Time

45-90 min

Complexity

2.0 / 5

Rating

7.7

Year

2019