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Hercules Cluster

Hercules Cluster

Designed by Lewis Pulsipher

Published by (Self-Published)

Table Status Unknown

Players

6

Play Time

Unknown

Complexity

N/A

Rating

0.0

Year

1981

Community Snapshot

~0 min
0.0 on BGG

Categories

Abstract Strategy
Pure strategy with no hidden information or luck — think Chess or Go.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.

Rated 0.0 by the community, Hercules Cluster brings area control to 6 players in about ~0 min.

How It Plays

Area Majority / Influence

You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Player Elimination

Players can be knocked out before the game ends — play carefully or you might be watching from the sidelines.

About This Game

Hercules Cluster is simple, multi-player, designed specifically for postal play, including as one of the characteristics a low number of turns. The board represents a sector of the galaxy which is peopled by six distinct races each of which has developed its own form of space travel. Each race has already spread across three star systems and is currently poised to continue its expansion into the remaining neutral systems.…

Source: BoardGameGeek

View on BoardGameGeek

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