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Batman: Gotham City Chronicles – Arkham Asylum Expansion
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Batman: Gotham City Chronicles – Arkham Asylum Expansion

Requires:Batman: Gotham City Chronicles

Designed by Frédéric Henry

Published by Monolith Board Games

Expansion
Deep Strategy: 45+ Min Teach
Comic Books: Batman

Community Snapshot

Heavy complexity
60–90 min
8.3 on BGG (171)
No text needed

Categories

Adventure
Explore, discover, and overcome challenges in a narrative-driven experience.
Comic Book / Strip
Theme or art style inspired by comic books and graphic novels.
Expansion for Base-game
This is an expansion — requires the base game to play.
Fighting
Direct combat between players or factions — tactical battles and confrontation.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.

A heavy dice rolling and variable powers game. Rated 5.7 on BGG.

How It Plays

Action Points

You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.

Action Queue

You plan a sequence of actions in advance, then they play out in order — think ahead or get left behind.

Area Movement

You move your pieces across different regions on the board, trying to position yourself in the best spots.

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Player Elimination

Players can be knocked out before the game ends — play carefully or you might be watching from the sidelines.

Team-Based Game

Players split into teams and work together to outplay the other side — teamwork makes the dream work!

Variable Phase Order

The order of game phases can change each round depending on player choices — keeps everyone on their toes.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

In Arkham Asylum, violent and criminally insane villains are locked away from Gotham's citizens in specially constructed cells. But often, these villains break free and it becomes Batman's job to bring them back to the asylum before their darkest whims are realized. And, as is often the case, the Joker seems to be missing.…

Source: BoardGameGeek

View on BoardGameGeek
Comic Books: DC Universe

Players

2-4

Play Time

60-90 min

Complexity

4.0 / 5

Rating

8.3

Year

2019