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StarForce 'Alpha Centauri': Interstellar Conflict in the 25th Century
Head-to-Head Duel

StarForce 'Alpha Centauri': Interstellar Conflict in the 25th Century

Designed by Redmond Aksel Simonsen

Published by SPI (Simulations Publications, Inc.)

Moderate Depth: 30 Min Teach

Players

1-3

Play Time

240 min

Complexity

3.4 / 5

Rating

6.4

Year

1974

Community Snapshot

Best with 2
Medium complexity
~240 min
6.4 on BGG (306)
Some text

Language Editions

English

Categories

Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

How It Plays

Action Queue

You plan a sequence of actions in advance, then they play out in order — think ahead or get left behind.

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

About This Game

Adapted from the box: The game is a simulation of events within a conjectural future history in which telekinesis is used to move ships through space. It is played on a map which displays 74 star systems in a three-dimensional "sphere" of space measuring roughly 40 light years in diameter, with Earth's home system at the center. A grid of hexagons printed over the map is used to regulate movement and position of pieces.…

Source: BoardGameGeek

View on BoardGameGeek

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