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Necromunda: Underhive – Gang War III

Requires:Necromunda: Underhive

Designed by Andy Hoare

Published by Games Workshop Ltd.

Expansion
Table Status Unknown

Players

2-4

Play Time

20-60 min

Complexity

N/A

Rating

7.7

Community Snapshot

20–60 min
7.7 on BGG (25)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.

Since 2018, Necromunda: Underhive – Gang War III has captivated fans of action points and campaign / battle card driven with its design.

How It Plays

Action Points

You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.

Campaign / Battle Card Driven

Special cards trigger events and drive the action forward — each card played can shift the whole narrative.

About This Game

Necromunda: Gang War III introduces House Van Saar; the technological powerhouse of Necromunda, creators of the finest weapons and armour of all Houses, whose power is built around a dark secret. Along with this, the book introduces Brutes – a new type of hanger-on – and rules for expanding the role of the Arbitrator in your games of Turf War.

Source: BoardGameGeek

View on BoardGameGeek

Year

2018