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Designed by Charles Phillips
Published by Parker Brothers, Borras Plana S.A.
Players
2-6
Play Time
120 min
Complexity
2.0 / 5
Rating
5.5
Year
1986
Community Snapshot
How It Plays
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Area Movement
You move your pieces across different regions on the board, trying to position yourself in the best spots.
Campaign / Battle Card Driven
Special cards trigger events and drive the action forward — each card played can shift the whole narrative.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Player Elimination
Players can be knocked out before the game ends — play carefully or you might be watching from the sidelines.
Secret Unit Deployment
You place your units face-down so opponents don't know what you've got — the reveal is always exciting.
About This Game
Each player starts out with one castle on the game board. Your objective is to capture all your opponents' castles, so that you are the last player remaining in the game. This game in the Risk family of games is markedly different than the original Risk.…
Source: BoardGameGeek
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