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Designed by Garrett J. Donner, Michael S. Steer
Published by F.X. Schmid, Fundex + 3 more
Players
1-8
Play Time
30 min
Complexity
1.2 / 5
Rating
5.4
Year
1993
Community Snapshot
Categories
How It Plays
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Push Your Luck
You keep rolling or drawing for bigger rewards, but push too far and you lose it all — knowing when to stop is the real skill.
Re-rolling and Locking
You can re-roll some of your dice while keeping the good ones — it's all about improving your hand bit by bit.
Set Collection
You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.
About This Game
You win the game by being first to get through the 10 Phases with the highest overall score. Six of the dice contain all the high numbers. Each of these is numbered 5 through 10 in the four colours.…
Source: BoardGameGeek
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