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Requires:Necromunda: Underhive
Published by Games Workshop Ltd.
Players
2
Play Time
20-60 min
Complexity
N/A
Rating
8.1
Community Snapshot
Categories
A solid action points game playable in 20–60 min, rated 8.1 on BGG.
How It Plays
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Campaign / Battle Card Driven
Special cards trigger events and drive the action forward — each card played can shift the whole narrative.
About This Game
Necromunda: Gang War 4 introduces House Cawdor; a vast empire built on unshakeable faith in the Cult of Redemption (and the discarded scraps from other clans). Along with this, the book expands upon the rules for Brutes found in Gang War 3, and introduces The Dominion Campaign – an entirely new territory-based campaign system. Contained in the 96-page softback: Gangs of House Cawdor: This section contains the story of House Cawdor, who have taken the message of the Cult of Redemption to heart more fervently than any other clan – unearthing ‘blessed’ relics from the garbage, bodging together tools and building weapons with which to give themselves utterly to the Emperor.…
Source: BoardGameGeek
Year
2018